With the mouse it happens the same, usually it is updated by hardware a lot of times per second and then the pc shows it at 60Hz of the screen with tridef it doesn't use the hardware values, so you need a lot of updates per second in the game side to make it look like it was updated by hardware, if not it will show a bit of lag). ![]() ![]() Put the game window on the foreground (active window) Note that audio is not streamed to the phone, so youll need to connect your headphones to the PC. Usually tridef will display images in HSBS (half side by side) so the resolution is still the same.Īnd about the fps - using Tridef, with 60 the game will run smooth on the pc and in the mobile phone but because it only updates the mouse once in every frame (while using your PC usually it updates as the hardware can - analogy with gyro: the gyro of a phone is updated about 200 times per second, but trinus only updates it 50-100 times a second. Lower the Trinus Resolution and Quality settings. ![]() I don't know about Vorpx and Vireo, but as you can see in this screenshot it is 3d but is stretched.
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